TECH/SYSTEMS DESIGNER
- Pregame story beat to describe matchup based on team type and expectations
- Postgame follow up on Pregame expectations
- Used BTree tech to weigh and surface the most relevant narratives
- Unique end game visuals based on how the game actually played out - (defensive vs rushing vs passing etc)
Emotional Response Engine V2:
- First attempt to estimate comback potential and score plays based on importance
- Play and Game contextual awareness to determin emotional states
- 400+ animations organized into 32+ emotional response categories
NGS Mini Replays:
- New NGS stats to track and highlight
- Quicker replays with smarter camera logic
- Smarter triggering criteria
Other Work:
- Revamp of Post-Play flow
- Replay Updates & Refinement
- Pre/Post Game Flow Updates